Altho, with proper cooling and the right cabinet, they should be nearer my temp’s. Temp’s around 75-85 is fine, and above 95 people should start worrying. Which means, they are actually more suspectible to overheating from non-optimization, as they won’t have as large a margin as I have for example. Newer cards will already have semi-high temp’s (55-60?) just for being under load, simply because of their size and the amount of cores involved. I tried different settings, and it wasn’t until putting everything on low, I started missing out on frames (less than 100% GPU use) from there I simply upped it, until I utlized my card fully at 100%, which landed me around medium settings with stable temp’s around 55-65 and the Strix card only using the fans once in awhile (granted, my cooling in my meshify cabinet has 5 fans, two front, two rear and a top mounted) OEM drivers are handpicked and include customized. Installing this Intel generic graphics driver will overwrite your computer manufacturer (OEM) customized driver. Capping my frames helped me, probably because of my old card. For more information on this support update and additional changes to the driver package, see Graphics Driver Support Update for 10th Generation and Older Intel Processor Graphics. That was the first hint that I got, that something wasn’t right. Built on the 14 nm+++ process, and based on the Coffee Lake GT2 graphics processor, the device supports DirectX 12. A menu shouldn’t do that, under any circumstance. The UHD Graphics 630 is an integrated graphics solution by Intel, launched on September 1st, 2017. Just idling in the character menu, the game already demanded 95-100% of my GPU and temp’s immediately started rising. The Intel HD Graphics P630 (GT2) is an integrated graphics unit, which can be found in various Xeon workstation processors of the Kaby Lake generation. Aye, they need a lot of optimization for sure.
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